Publisher: Springer; 1 edition (December 5, 2008) | ISBN: 3211791698 | Pages: 239 | PDF | 32,46 MB
Wolfgang H枚hl, an architecture software specialist, shows you how to use freeware correctly for architecture visualizations in 芒Interactive Ambient芒. The book begins with an overview of real-time visualization possibilities before showing the reader how to work with three free software packages. The guide describes the appropriate hardware and the system requirements.The reader will learn how to model the “Wolkenb眉gel” (cloud-iron) of the avant-garde architect Mart Stam (1924/25) step by step with Blender 2.43. Readers will also learn to design surface textures and create their own interactive 3D walk through. Dart 3.0 enables the reader to create an interactive construction mass model. Finally, ARToolKit 2.7.2 shows readers new ways of simulating their interior designs.Further reading lists, web links and numerous illustrations help the reader get started. 芒Interactive Ambient芒 shows readers interactive architecture visualization possibilities and encourages them to experiment successfully.
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