rle(ffqtrle) 129 kbps 1000 x 750 | MP4A(faad) 64 kbps 344100 Hz Stereo | 625MB
You will learn alot of actionscript and primary focus of this tutorial series is to teach you how to make many different games.
Games that you will learn to make:
1. Orb Pickup
- Creating a ship to follow and rotate with the mouse
- Accelerating the ship if it gets a certain distance from the mouse
- Programming obstacles that can easily be copied and placed around the gameboard and immediately start functioning ( thus making it really easy to create lots of new levels)
- Creating a gravity area for the ship to get sucked info
- Dynamically bounce boulders around the gameboards.
- Pickup orbs and program them to follow the ship
- Resetting the gameboard for multiple levels and lives
- Importing sound and controlling it with actionscript
- Think like a gamer!
2. Boulder Dodge
- Making the ship shoot bulets of varying speeds to destroy oncoming boulders
- Exploding the ship if touched
- Programming boulders that can easily be copied and placed around the gameboard and immediately start functioning. No instance names or recording anything.
- Randomly placing the boulders ontage so each time the game is played its differect
- Making the boulders reverse sides of the screen once they pass outside of the frame
- Randomly assigning different speeds to the boulders within each round, and also increasing the overall speed with each level of gameplay.
- Resetting the gameboard for multiple levels
- Alternate Controls and keeping track of the last button typed
- Logical thinking
3. Avoide The Lava!
- Programming the paddle follow the mouse
- Bouncing the boulder off the walls and paddle
- Making objects the boulder can “bust”
- Create an Exit point to finish the level
- Resetting the gameboard for multiple levels
- Quick thinking to make new games!!
4. Chase The Pink Ball
- Making the wrap around gameboard
- Programming the trailing balls
- Randomly placing targets onstage
- Dynamically attaching Movieclips on the stage and unloading them to reset the gameboard
- Justin’s Princples of “Whats Easy is Sometimes Best”
5. Maze And Munch
- Making the character around the board
- Creating objects for the player to munch
- Programming walls which prevent the player from just running over them
- Making a timer clock which will end the game if it reaches zero
- Creating interesting levels
6. Bubble Popper
This game is pretty much just the same as Orb Pickup game except with different art and a few minor changes described in Lesson 7. Why make it ? While reflecting on this tutorial series as a whole, I realized it was mostly spacey games, so i created this to show another type of game… Cutesy!
Download From HF
http://hotfile.com/dl/72894185/0f633c7/Cartoon_Smart_Mastering_More_Gaming.part1.rar.html
http://hotfile.com/dl/72894145/0255d10/Cartoon_Smart_Mastering_More_Gaming.part2.rar.html
http://hotfile.com/dl/72893988/0fc108a/Cartoon_Smart_Mastering_More_Gaming.part3.rar.html
http://hotfile.com/dl/72893929/1de42c1/Cartoon_Smart_Mastering_More_Gaming.part4.rar.html
http://hotfile.com/dl/72893761/3aa1ca5/Cartoon_Smart_Mastering_More_Gaming.part5.rar.html
http://hotfile.com/dl/72893707/68a2596/Cartoon_Smart_Mastering_More_Gaming.part6.rar.html
http://hotfile.com/dl/72894330/29d08da/Cartoon_Smart_Mastering_More_Gaming.part7.rar.html