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Oct 16, 2010

Digital Tutors- Mental Ray Tips and Tricks

Digital Tutors- Mental Ray Tips and Tricks
Runtime: 2h 17min | Project files incl. | 311 mb

Learn an array of creative tips and tricks to rendering and time-saving mental ray techniques that can be used for Product Design, Film, Games, and Commercials. Contains 2 hours of project-based training – Perfect for intermediate artists maximizing time and creativity.

Popular highlights include: Storing / Reusing Global Illumination Photon Maps; Storing / Reusing Final Gather Maps; BSP Diagnostics; mental ray Render Diagnostics; Render Layers; Layer Overrides; Custom MEL Scripts for Attribute Adjustment; Converting to .MAP format; Controlling Final Gather Light Intensity; Compositing Render Layers in External Applications; Depth Passes for Depth-of-Field Effects; Motion Vector Passes; Optimizing mental ray Memory Usage;

1. Introduction and project overview
2. Storing and reusing Global Illumination Photon maps to increase rendering speed
3. Storing and reusing Final Gather maps to increase rendering speed
4. Using BSP Diagnose in order to increase mental ray’s render performance
5. Setting limits on mental ray’s memory usage as a way of improving rendering stability
6. Pinpointing potential rendering complications using the mental ray Render Diagnostics
7. Using Render Layers to break renders into multiple passes
8. Using Maya’s Layer Overrides to enable or disable attributes on individual Render Layers
9. Using a custom MEL script to alter special attributes across multiple selected objects
10. Compositing separate Render Layers together into a final image
11. Using a depth pass to very quickly create depth-of-field effects in your final renders
12. Creating a Motion Vector pass to quickly create motion-blurring effects
13. Using Motion Vectors within Maya to add fast motion- blurring to your renders
14. Using the Final Gather (FG) Render Mode to cast and store FG point information

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http://hotfile.com/list/928768/9cdeab4